tamacafe.blogg.se

Fallout new vegas carry weight mod
Fallout new vegas carry weight mod






fallout new vegas carry weight mod

People will approach this from a different psychology. While the penalties for coming back later are only that the process is tedious, the simple fact that this process works that way is what makes both different. Having infinite carry weight means you can take everything with you without thinking about it.

fallout new vegas carry weight mod

I don't care about role-play or realism because those things are abstract terms. Nobody has yet managed to prove it wrong that fast travel is basically the same thing if you had infinite carryweight. People have given their personal opinions how they feel about carryweight, like that it's not realistic or good for roleplay to have too high cw. Heather Kush Posts: 3456 Joined: Tue 10:05 pm I'll still be collecting all that crap, but I won't be turning it into ridiculous amounts of cash anymore. As a result I am not doing that this time around, but I am in the process of adding many of the 'junk' items to either repair lists or the workbench list to turn into scrap of one kind or another, which will increase their usefulness while removing them from the game economy as something I would sell. I experimented with a mod in FO3 that increased carry weight well beyond the usual 300 cap, and found that it didn't really help as much as I thought it would. I end up needing at least 4 trips out of some interiors due to the sheer volume of low-value crap that is lying all over the place even though I know full well I will not need the money in the long run, I just have to sell it all. Of course, it does not help that I just have to pick up everything in sight that's not nailed down, even though a lot of it is not worth much. I usually strictly abide by my current carry limit, and do not pick up anything that would over-encumber me unless I am going to immediately use it for either repairs or survival needs, however I have occasionally overridden this with the 'tgm' command when there are only a few items left in an interior and another trip would not be worth it. While it's highly unrealistic that my characters could run around for days with over 300lbs of stuff, I accept that it is a concession to the looting aspect of the game. This especially applies to hardcoe mode, since ammo has weight and one needs to bring food and water as well. The way I see it, the point of a carry weight limit is to make us think about what we want to bring along on a particular expedition, as well as how much we are going to bring back on the return journey.








Fallout new vegas carry weight mod